VR Storytelling for health education

VR Storytelling for health education

Jan 31, 2021 1890 Views 0 Comments FacebookTwitterLinkedInGoogle Plus

The COVID-19 pandemic as it continues has left all of us in some state that we did not envision or tackle before. As a mother of a college and middle school student, it has been constantly terrifying seeing not only death due to the disease but numerous new articles around the world about adult and teenage suicides due to lockdown or online learning situation. A few months back my own daughter was very frustrated and could not handle staring at a camera on Zoom for 8 hours in a day being just 12 years old. Even in Corporate world meetings do not extend 1 to 1.5 hours and here are younger K-12 children being online with a camera for prolonged time not just affecting health but mental state. She did go to Hybrid School program which allowed her the much needed social face to face interaction even though only 5 students were in the classroom The current scenario makes me think that the time that I spent as a child was so less traumatic as I did not need to face such life changing challenges at an early age. Last year we did a project for the Delaware tribe of Indians where we got a traditional Native Indian story to VR using the same storytelling techniques that the Lenape Indians used centuries back to pass on their traditional stories. As a child who has grown up hearing indigenous stories from my grandparents, the project gave us immense joy to relive our storytelling days during lunch, evening time or when we were travelling by train. The amazing thing about the stories that was narrated by my grandma was the ability to switch characters to our liking. In one of the stories she narrated, I was not happy with a animal character so she switched to another likeable animal character using amazing voice and sentiments to narrate the short stories. The stories were short and did not extend beyond 10-15 minutes as the short narration kept the children engaged during a short lunch or dinner session. Why Storytelling ? Research from NIH shows that storytelling is an amazing tool that not only provides more impactful teaching about nature, culture or biodiversity preservation but also is the key reason to good health. The study concludes that "For centuries, American Indians successfully depended on their own cultural practices to achieve and maintain good health. Storytelling provides a most excellent tool to reclaim values of wellness in tribal communities." Hodge FS, Pasqua A, Marquez CA, Geishirt-Cantrell B. Utilizing traditional storytelling to promote wellness in American Indian communities. J Transcult Nurs. 2002;13(1):6-11. doi:10.1177/104365960201300102 Virtual Reality Medium for Storytelling As a parent in this modern era I realize that with jobs, careers my children have not been so lucky to get the pleasure of enjoying immense extensive "bundle of stories" that my grandparents, parents or uncles would narrate to us every night - especially as two decades back we were bereft of T.V, social media or other distractions. In today's modern world life is more challenging and we envisioned blending the old story telling tradition with modern VR as it had the capacity to take us to the wonderful location where we could enjoy a indigenous story using traditional storyteller. Without the "cartoon style" animations we used a visual format of the central character to portray his/her emotions. -Sushmita Chatterjee - Founder - Learnroll Immerse You can check out our Story of the Tribe which uses a VR traditional storytelling format and download it on on Oculus Quest device

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Sustainability Stories - Holiday Bundle with ScienceVR

Sustainability Stories - Holiday Bundle with ScienceVR

Dec 19, 2020 368 Views 0 Comments FacebookTwitterLinkedInGoogle Plus

This holiday we released a special VR storytelling experience that blends the traditional story telling experience with virtual reality and augmented reality. The virtual reality experience has been bundled with some of Science VR unique S.T.E.M based puzzles, games and educational experiences. https://learnroll.itch.io/sustainable-stories Do not forget to check out the bundle here. https://itch.io/b/743/sciencevr-learnroll-holiday-bundle

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Learnroll - Products and Services - 2021

Learnroll - Products and Services - 2021

Nov 29, 2020 1683 Views 0 Comments FacebookTwitterLinkedInGoogle Plus

This year we have re-designed some of the components based on the audiences we serve. Learnroll AR and VR based health and education apps and platform is available at Classimmerse. The site is solely aimed for medical & health education apps, tools and more. It will also be the portal for Classimmerse enterprise customers. Currently - Learnrollimmerse site domain is a re-direct from our main company site learnroll.com. In March 2021 - Learnroll.com is our primary domain site and will host our site. A subscription based library will be available in 2021 with various AR, VR tools using various technologies. Some of our stores especially for Sustainability Stories are hosted via external digital stores like itch.io or amazon

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CME and Immersive Technologies

CME and Immersive Technologies

Oct 30, 2020 1902 Views 0 Comments FacebookTwitterLinkedInGoogle Plus

CME or Continuing Medical Education has been defined by Accreditation council for CME (Continuing medical education) as educational activities which serve to maintain, develop, or increase the knowledge, skills, and professional performance and relationships that a physician uses to provide services for patients, the public, or the profession. The content of CME is that body of knowledge and skills generally recognized and accepted by the profession as within the basic medical sciences, the discipline of clinical medicine, and the provision of health care to the public.

ACCME Examples of topics that are included in the ACCME definition of CME content include:

  • Management, for physicians responsible for managing a health care facility
  • Educational methodology, for physicians teaching in a medical school
  • Practice management, for physicians interested in providing better service to patients
  • Coding and reimbursement in a medical practice

The AMA(American Medical Association) has also broadly defined many areas that must be included in scope of CME to improve outcomes of patient care and also advises on better patient care.
CME are extended by various accredited providers for training physicians, nurses or assistants.
Virtual Reality technology that exists today helps in enabling some of the key areas that a CME aims for - build empathy, reduce time to train and engage patient as interactive participants. Many areas like Cardiovascular care, Coronavirus, Managing Mental Health, Alzheimer Patients needs to build training from perspectives of medical experts, patients and caregiver or family to enable to make fair decisions for their own or family in a cost effective way without complicated new terminologies. The care must also take into account various biases especially in minorities or women related health using not just local but global metrics. Visual and Voice cues help in better engagement and retains as more learning scenarios are provided.
Learn more about our CME XR Builder - Classimmerse VR

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Back to school resources

Back to school resources

Aug 31, 2020 2686 Views 1 Comments FacebookTwitterLinkedInGoogle Plus

Most schools and universities in US have gone back to opening classes online. Some have opted for in-person classes while most have opted to keep institutions closed and have used technology based video solutions like Zoom, Meet or other to conduct face to face classes online. Here is a list of some back to school resources OECD Coronavirus Special OECD Back to school resources for COVID US Department of Education Consumer Finance - Education CDC Back to School CDC Backpack Card CDC- Colleges and Universities NAEYC Back to School resources Safety- Back to School Guest links Flu Vaccine Seasonal Health Guide Seniors

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11/12/2020 4:56:27 PM
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